Today I redesigned the Bull’s head in an attempt to make it look more aggressive and less puppy like. I think it turned out nice and creepy.
© 2009 monsterzero. All rights reserved.
© 2009 monsterzero. All rights reserved.
Today I redesigned the Bull’s head in an attempt to make it look more aggressive and less puppy like. I think it turned out nice and creepy.
Still working on developing a rendering style for Fuel & Fire. VRay (Sketchup + VRay + Color Alpha Comp) VRay (Sketchup + VRay Comp)
© 2008 monsterzero. All rights reserved.
I did some combing of the internets and found some tools that allow me to do some high quality SketchUp renders. I tried out two of them; VRay and Podium. One problem though – both of them do not render … Continue reading
So the past few weeks I’ve been making some progress on Fuel & Fire and most importantly I’ve done some conceptual experimenting. So now is a good time to take stock of all that work. This thing has become a … Continue reading
While working on my Fuel & Fire pages I decided to come up with an animatic for kicks.
© 2008 monsterzero. All rights reserved.
© 2008 monsterzero. All rights reserved.
I’ve been cranking away at these shots. This sequence is turning out pretty nice. I’m playing with some rendering options, but I still like the monochromatic feel with simple shadows and the line rendering that’s classic SketchUp. The image was … Continue reading
© 2008 monsterzero. All rights reserved.
Worked on a scene tonight where I had to crash the tow truck. Tomorrow I’ll post something to help explain this tragic event.
© 2008 monsterzero. All rights reserved.
Working on some scenes. Lot’s of work to do, so I’ll keep this brief. This is the start of the story…
The other day I posted some images of a skeleton that I rigged for posing. Here’s a video of how the posing works. Here’s how I build a rig and set up the hierarchy in SU (the video Simon posted … Continue reading
I needed a skeleton today. Not having time to build one, I grabbed one from the Sketchup 3D Warehouse. Not sure if the actual model will make it into the finish product, I might make a new one. Regardless, I … Continue reading